• Soggy@lemmy.world
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      2 days ago

      Well that’s a crazy take, you can just say you don’t like the Rockstar narrative open-world shooter style.

      • MinnesotaGoddam@lemmy.world
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        1 day ago

        I can also say I didn’t want to buy it, but gta1 and 2 were great arcade games. They were ready to emulate too.

        I don’t know why I played saints row and not gta. I blame zoidberg

    • GoatSynagogue@lemmy.world
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      1 day ago

      Are we at the anti-rockstar coping phase where we pretend that most of their games are trash already? 🤣

      GTA3 was revolutionary and legit one of the most important, best games of all time. Vice city was arguably even better of a game. 5 is just an insane open world, the likes which we’ve never seen in a game.

      Now I say this as someone who has no interest in GTA6, got a free copy of GTA5 on 360 and sold it unopened, and hated GTA4, so don’t assume I’m some GTA fanboy.

      • MonkeMischief@lemmy.today
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        1 day ago

        Watched a video recently about how they engineered GTA3 to load this impression of an enormous city on the PS2’s miniscule amount of RAM. He showed how the city loads and unloads itself around the player, which was crazy genius for the time.

        He also explains how because of those memory limitations, you could end up going to grab a sweet sports car and would suddenly find everyone else was driving one too lol.

        It was by Game Maker’s Toolkit. https://youtu.be/cIbCxbrBCys?is=EtKDSUr8BcpU8tuK

        I love stories like this and I’m not even big on GTA. I sure did like Saint’s Row 3 and 4 though. XD

        • GoatSynagogue@lemmy.world
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          1 day ago

          Yep it was a genuine technical marvel. 4MB of VRAM and 32MB of system ram for that. Absolutely incredible.