Last week’s Supreme Court decision in Cox Communications reshaped the piracy liability landscape, creating new urgency for site-blocking.

  • alakey@piefed.social
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    7 hours ago

    Ahhhh, there comes the american own great firewall, fantastic…

    Wonder if we will suddenly see this same bullshit pop up in all the pro age verification countries now or a tad later to make it less obvious.

    • Auster@thebrainbin.org
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      7 hours ago

      Several such movements have been going around since around September 2025, with some countries’ governments, e.g. Brazil’s current one, pushing for such for longer.

        • orca@orcas.enjoying.yachts
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          5 hours ago

          Eyyy I love that this link is making the rounds. Can’t take credit for the graph, but happy to help broaden visibility.

            • orca@orcas.enjoying.yachts
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              2 hours ago

              I guess they’re the group that was behind the Itch censorship.

              The group rose to prominence in 2025 after lobbying for the digital distribution platforms Steam and Itch.io to remove hundreds of video games that they said featured themes such as rape, incest, and sexual violence, which resulted in Itch.io temporarily deindexing all not-safe-for-work adult games.[5] Collective Shout’s campaigning against violent adult games, in collaboration with payment processors, has raised concerns about financial censorship,[6] effects on LGBTQ+ games,[5][6][7] and creative freedom.[8]