I think overall that piracy is good.
It returns control over media, instead of being bound to specific platforms or stores.
It allows you to test things on your hardware, before committing to a purchase.
It makes it possible to recover old media that you physically lost.
It makes your media portable, able to copy it to a new device or hardware without being locked out.
It makes things sharable, able to give a copy to a friend to have them try it out.
But one thing I find difficult is just the sheer amount of things that exist nowadays.
I don’t know how you guys manage it, but I have more media on just my laptop (external drives and such excluded) than I could really enjoy in my lifetime. How to even make choice of what to watch, play, read, next?
I know, very much a first-world problem. But still, it boggles my mind.


I think that makes sense. But at the same time I frequently found myself playing games which don’t necessarily respect your time. Especially nowadays there is a lot of filler and grind added to otherwise great games.
That’s why I also feel ok with people using cheats in singleplayer games. So they can adjust or even disable parts of the game that are just not fun for them.
I tend to enjoy the short 7-10 hours story focused games the most these days. But I still get dragged into roguelikes or crafting \ survival games from time to time.
I totally get that. And it really depends on what you are interested in. Some times I want a game that rewards skill, others I want a game with strategy. Then there are some that really only reward time spent in the game. And the ones I dont play at all, the games that punish time away from the game. Always plugged in, if you dont max out on gameplay this week you will miss a timed unlock etc. That is work.
Im fine with longer games so long as the story is gripping. The God of War titles were amazing, Great story, gameplay loop, rewarded variety etc. But again, like someone else mentioned. Another Ubisoft collectathon? No thank you.
I even struggled to get into breath of the wild, and horizon zero dawn when they came out. Because they reminded me of those generic open world games. But the story pulled me in both times.
The new God of War is actually still on my wishlist. I definitely want to try it. And I think games like that are great when they’re focused very much on the story and the gameplay.
Yeah, I think I stopped playing games like Warframe and Guild Wars 2 when I realized that it was too much about just logging in every day and to get all the rewards and stuff.